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`q = q1 + q2`

Enter a value for all fields

The **Quaternion Addition** (**q = q1 + q2**) calculator computes the resulting quaternion (**q**) from the sum of two (**q1** and **q2**).

**INSTRUCTIONS:** Enter the following:

- (
**q1**): Enter the scalar(q_{4}) and i, j and k components (q_{1},q_{2},q_{3}) of quaternion one (**q1**) separated by commas (e.g. 7,4,5,9) - (
**q2**): Enter the scalar(q_{4}) and i, j and k components (q_{1},q_{2},q_{3}) of quaternion two (**q2**) separated by commas (e.g. 7,4,5,9)

The calculator will return the quaternion that is the sum of the two input quaternions.

Quaternions can be represented in several ways. One of the ways is similar to the way complex

numbers are represented:

q ≡ q_{4} + q_{1}**i** + q_{2}**j** + q_{3}**k**,

in which q_{1} , q_{2} , q_{3} and q_{4} , are real numbers, and i, j, and k, are unit “vectors” which obey similar rules to the vectors of the same names found in vector analysis, but with an additional similarity to the i of complex arithmetic which equals − 1 . The multiplication rules for i , j , and k are depicted

conceptually as follows:

That is, **i j = + k, j k = + i**, etc. , from figure 1(a) , and **j i = - k, i k = -j** , etc., from figure 1(b) . Expressed

in this form, the multiplication rules are very easy to remember. Note that the cross products of i, j , and

k obey the rules of vector cross product multiplication, where, for example, given the orthogonal axes,

x, y, and z: x **×** y = z, y **×** z = x , and z **×** x = y .